![]() It takes me a few tries, and some early-game ass-kickings, before I come up with a team I like: a fighter, a paladin, a mage, and a cleric/thief. Adventuring parties must be smooth-running machines, efficient in every way, and the manual breaks down the benefits and disadvantages of single and multi-class characters, racial bonuses, and more. Character builds are everything in Eye of the Beholder, and there's no space for witty conversationalists or weakling weirdos with preternatural luck. Throughout the process of building my crew, I am thankful that SSI included a proper rule book with the game, and that GOG bundled a scanned copy (and a scan of the hint book as well) in its version. Of course, "we" don't technically exist until I spend some time with the character creation menu. Characters can be imported from one game to the next and that would certainly add up to a remarkably epic dungeon crawling experience, but it would take more dedication than I bring to the table to get through it. Myth Drannor, on the other hand, was built on a more advanced version of the game engine and is thus more technically adept, but it wasn't developed by Westwood, and the change really shows: It lacks the focus, depth, and magic that made Darkmoon so good. Environments are less interactive, and there's only one save slot. The original is good, but it's essentially Baldur's Gate to the Baldur's Gate 2 that is Legend of Darkmoon. There are two other games in the Eye of the Beholder series: the first, Eye of the Beholder, and EOB3: Assault on Myth Drannor. In my memory, it's still top five stuff, maybe even top three. The store has a Dungeons & Dragons sale happening for the next week, with discounts on franchises ranging from Baldur’s Gate to Neverwinter Nights.I played Eye of the Beholder 2: The Legend of Darkmoon when it came out, back in 1992, and it was pure magic-a great dungeon crawler, and perhaps more significantly, far and away the single best D&D experience ever created for a PC, a title it would hold until Baldur's Gate came along. If Eye of the Beholder Trilogy doesn’t scratch your dungeon-spelunking itch, there are more games on sale at GOG. All you have to do is migrate over to the GOG front page and click on the banner up top. You can pick up the games for free until June 19 at 10 AM PST. Westwood, on the other hand, went on to make the more superior Lands of Lore: The Throne of Chaos. ![]() It wasn’t as well-received as its siblings, however. Assault on Myth Drannor, however, was made by Strategic Simulations, and released in 1993. The first two games were made by Westwood and released in 1991. Eye of the Beholder is the first, and it’s paired with Eye of the Beholder II: The Legend of Darkmoon, and Eye of the Beholder III: Assault on Myth Drannor. The trilogy includes all three of the RPGs. And if that name sounds vaguely familiar, that’s because the developer became Westwood Studios, makers of the Command & Conquer series, after merging with Virgin Games in 1992. The game was developed by Westwood Associates. The original Eye of the Beholder was released in 1991 for MS-DOS, earning high marks from critics. Still, this is a nice collection for nostalgic fans and newcomers alike. It’ll be playable on your super-charged gaming PC, and it won’t come with DRM, but that’s about it. As far as things go, the trilogy hasn’t been enhanced for modern machines. So, if you’re not satisfied with just this free trilogy, there’s more where it came from.Įye of the Beholder Trilogy won’t come with many bells and whistles, however. The collection is being handed off for free to celebrate GOG’s current Dungeons & Dragons sale. For 48 hours, the store is giving away a copy of Eye of the Beholder Trilogy, a collection of three classic ’90s role-playing games. ![]() Fans of dungeons and/or dragons, GOG has a deal for you today.
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